Well, well. Week three. One more week, and this will win the award for being the longest running gig I’ve had all year. Joe tells me that we’re now getting actual people visiting our humble site. (I just tell him that so he’ll keep on drawing strips -JBE) I’d like …
The Long Green
Actually, the real margins are in pre-owned games which is why most game stores constantly badger you to trade your stuff in. It’s mostly a win-win situation if you can let go of how much you paid for a game when it was new. To save myself from trade-in shock …
The Fourth Comic
Here’s a tip: If you somehow missed Black & White when it came out back in 2001, look around for a copy and pick it up. It’s still a better game than 80% of what’s being released today. And it should run really well on today’s PCs too. Has it …
The Third Comic
The character in this strip was Armaan’s artistic interpretation of a fairly regular customer who would come into the store wearing—I kid you not—tin foil wrist bands and helmet, and a toy (?) ray-gun. He liked to talk about Star Trek tech as if it were real, and his trips …
The Second Comic
This is the first time we see a customer asking The Tax Question, but full-blown mockery and denigration is saved for later. To say that we were asked to compute tax for people 20 times a day would not be an exaggeration. I always wanted to respond with a snide …
The First Comic
Some d+pad strips, especially the early ones, were nearly literal depictions of events that happened at the store. This one in particular usually happened on a daily basis and is indicative of the “check your brain at the door” phenomenon that made for such good comic fodder. Welcome to d+pad! …
In the beginning…
***d+pad Retro-posting EXTRAvaganza*** So here we are at the beginning, except that it’s really 6 years later that I’m writing this (August of 2007 to be exact). I’ll explain… Since d+pad began in April of 2001 there has been a handful of hosting changes, several different comic serving scripts, and …
